Ultralight C++ API 1.3.0
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ultralight::Renderer Member List

This is the complete list of members for ultralight::Renderer, including all inherited members.

AddRef() const =0ultralight::RefCountedpure virtual
Create()ultralight::Rendererstatic
CreateSession(bool is_persistent, const String &name)=0ultralight::Rendererpure virtual
CreateView(uint32_t width, uint32_t height, const ViewConfig &config, RefPtr< Session > session)=0ultralight::Rendererpure virtual
default_session()=0ultralight::Rendererpure virtual
FireGamepadAxisEvent(const GamepadAxisEvent &evt)=0ultralight::Rendererpure virtual
FireGamepadButtonEvent(const GamepadButtonEvent &evt)=0ultralight::Rendererpure virtual
FireGamepadEvent(const GamepadEvent &evt)=0ultralight::Rendererpure virtual
LogMemoryUsage()=0ultralight::Rendererpure virtual
PurgeMemory()=0ultralight::Rendererpure virtual
ref_count() const =0ultralight::RefCountedpure virtual
Release() const =0ultralight::RefCountedpure virtual
Render()=0ultralight::Rendererpure virtual
RenderOnly(View **view_array, size_t view_array_len)=0ultralight::Rendererpure virtual
SetGamepadDetails(uint32_t index, const String &id, uint32_t axis_count, uint32_t button_count)=0ultralight::Rendererpure virtual
StartRemoteInspectorServer(const char *address, uint16_t port)=0ultralight::Rendererpure virtual
Update()=0ultralight::Rendererpure virtual
~RefCounted()ultralight::RefCountedprotectedvirtual
~Renderer()ultralight::Rendererprotectedvirtual