#define UExport
Definition Exports.h:25
Event representing a change in gamepad axis state (eg, pressing a stick in a certain direction).
Definition GamepadEvent.h:57
uint32_t axis_index
The index of the axis whose value has changed.
Definition GamepadEvent.h:70
uint32_t index
The index of the gamepad, this should match the value previously set in Renderer::SetGamepadDetails.
Definition GamepadEvent.h:63
double value
The new value of the axis.
Definition GamepadEvent.h:77
Event representing a change in gamepad connection state.
Definition GamepadEvent.h:19
Type
The various GamepadEvent types.
Definition GamepadEvent.h:24
@ kType_GamepadDisconnected
This event type should be fired when a gamepad is disconnected.
Definition GamepadEvent.h:37
@ kType_GamepadConnected
This event type should be fired when a gamepad is connected.
Definition GamepadEvent.h:32
uint32_t index
The index of the gamepad, this should match the value previously set in Renderer::SetGamepadDetails.
Definition GamepadEvent.h:49
Type type
Definition GamepadEvent.h:43