|  | Ultralight C++ API 1.4.0
    | 
This is the complete list of members for Renderer, including all inherited members.
| AddRef() const =0 | RefCounted | pure virtual | 
| Create() | Renderer | static | 
| CreateSession(bool is_persistent, const String &name)=0 | Renderer | pure virtual | 
| CreateView(uint32_t width, uint32_t height, const ViewConfig &config, RefPtr< Session > session)=0 | Renderer | pure virtual | 
| default_session()=0 | Renderer | pure virtual | 
| FireGamepadAxisEvent(const GamepadAxisEvent &evt)=0 | Renderer | pure virtual | 
| FireGamepadButtonEvent(const GamepadButtonEvent &evt)=0 | Renderer | pure virtual | 
| FireGamepadEvent(const GamepadEvent &evt)=0 | Renderer | pure virtual | 
| LogMemoryUsage()=0 | Renderer | pure virtual | 
| PurgeMemory()=0 | Renderer | pure virtual | 
| ref_count() const =0 | RefCounted | pure virtual | 
| RefreshDisplay(uint32_t display_id)=0 | Renderer | pure virtual | 
| Release() const =0 | RefCounted | pure virtual | 
| Render()=0 | Renderer | pure virtual | 
| RenderOnly(View **view_array, size_t view_array_len)=0 | Renderer | pure virtual | 
| SetGamepadDetails(uint32_t index, const String &id, uint32_t axis_count, uint32_t button_count)=0 | Renderer | pure virtual | 
| StartRemoteInspectorServer(const char *address, uint16_t port)=0 | Renderer | pure virtual | 
| Update()=0 | Renderer | pure virtual | 
| ~RefCounted() | RefCounted | protectedvirtual | 
| ~Renderer() | Renderer | protectedvirtual |