Ultralight C API 1.3.0
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ULRenderTarget Struct Reference

#include <Ultralight/CAPI/CAPI_Defines.h>

Data Fields

bool is_empty
 
unsigned int width
 
unsigned int height
 
unsigned int texture_id
 
unsigned int texture_width
 
unsigned int texture_height
 
ULBitmapFormat texture_format
 
ULRect uv_coords
 
unsigned int render_buffer_id
 

Field Documentation

◆ height

unsigned int ULRenderTarget::height

◆ is_empty

bool ULRenderTarget::is_empty

◆ render_buffer_id

unsigned int ULRenderTarget::render_buffer_id

◆ texture_format

ULBitmapFormat ULRenderTarget::texture_format

◆ texture_height

unsigned int ULRenderTarget::texture_height

◆ texture_id

unsigned int ULRenderTarget::texture_id

◆ texture_width

unsigned int ULRenderTarget::texture_width

◆ uv_coords

ULRect ULRenderTarget::uv_coords

◆ width

unsigned int ULRenderTarget::width

The documentation for this struct was generated from the following file: