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CAPI.h
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/**************************************************************************************************
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* This file is a part of Ultralight. *
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* *
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* See <https://ultralig.ht> for licensing and more. *
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* *
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* (C) 2024 Ultralight, Inc. *
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**************************************************************************************************/
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#ifndef ULTRALIGHT_CAPI_H
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#define ULTRALIGHT_CAPI_H
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/**************************************************************************************************
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* API Note:
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*
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* You should only destroy objects that you explicitly create. Do not destroy any objects returned
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* from the API or callbacks unless otherwise noted.
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**************************************************************************************************/
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#include <
Ultralight/CAPI/CAPI_Defines.h
>
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#include <
Ultralight/CAPI/CAPI_Bitmap.h
>
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#include <
Ultralight/CAPI/CAPI_Buffer.h
>
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#include <
Ultralight/CAPI/CAPI_Clipboard.h
>
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#include <
Ultralight/CAPI/CAPI_Config.h
>
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#include <
Ultralight/CAPI/CAPI_FileSystem.h
>
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#include <
Ultralight/CAPI/CAPI_FontFile.h
>
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#include <
Ultralight/CAPI/CAPI_FontLoader.h
>
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#include <
Ultralight/CAPI/CAPI_Geometry.h
>
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#include <
Ultralight/CAPI/CAPI_GPUDriver.h
>
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#include <
Ultralight/CAPI/CAPI_ImageSource.h
>
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#include <
Ultralight/CAPI/CAPI_KeyEvent.h
>
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#include <
Ultralight/CAPI/CAPI_Logger.h
>
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#include <
Ultralight/CAPI/CAPI_MouseEvent.h
>
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#include <
Ultralight/CAPI/CAPI_Platform.h
>
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#include <
Ultralight/CAPI/CAPI_Renderer.h
>
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#include <
Ultralight/CAPI/CAPI_ScrollEvent.h
>
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#include <
Ultralight/CAPI/CAPI_GamepadEvent.h
>
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#include <
Ultralight/CAPI/CAPI_Session.h
>
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#include <
Ultralight/CAPI/CAPI_String.h
>
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#include <
Ultralight/CAPI/CAPI_Surface.h
>
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#include <
Ultralight/CAPI/CAPI_View.h
>
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#endif
// ULTRALIGHT_CAPI_H
CAPI_Bitmap.h
A thread-safe container for pixel data.
CAPI_Buffer.h
A fixed-size container for raw byte data.
CAPI_Clipboard.h
User-defined clipboard interface.
CAPI_Config.h
Core configuration for the renderer.
CAPI_Defines.h
Various defines and utility functions for the C API.
CAPI_FileSystem.h
User-defined file system interface.
CAPI_FontFile.h
Font file interface.
CAPI_FontLoader.h
User-defined font loader interface.
CAPI_GPUDriver.h
User-defined GPU driver interface.
CAPI_GamepadEvent.h
Gamepad event interface.
CAPI_Geometry.h
Geometry utilities.
CAPI_ImageSource.h
User-defined image source to display custom images on a web-page.
CAPI_KeyEvent.h
Key event interface.
CAPI_Logger.h
User-defined logging interface.
CAPI_MouseEvent.h
Mouse event interface.
CAPI_Platform.h
Global platform singleton, manages user-defined platform handlers.
CAPI_Renderer.h
Core renderer singleton for the library, coordinates all library functions.
CAPI_ScrollEvent.h
Scroll event interface.
CAPI_Session.h
Storage for a browsing session (cookies, local storage, etc.).
CAPI_String.h
Unicode string container (natively UTF-8).
CAPI_Surface.h
User-defined pixel buffer surface.
CAPI_View.h
Web-page container rendered to an offscreen surface.
Ultralight
CAPI.h
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