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Ultralight C API 1.4.0
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#include <Ultralight/CAPI/CAPI_GPUDriver.h>
Vertex layout for path vertices.
This struct is the in-memory layout for each path vertex (useful for synthesizing or modifying your own vertex data).
Public Attributes | |
| float | pos [2] |
| unsigned char | color [4] |
| float | obj [2] |
| unsigned char color[4] |
| float obj[2] |
| float pos[2] |