Ultralight C++ API 1.4.0
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#include <Ultralight/platform/Config.h>
Core configuration for the renderer.
These are various configuration options that can be used to customize the behavior of the library. These options can only be set once before creating the Renderer.
You should create an instance of the Config struct, set its members, and then call Platform::set_config() before creating the Renderer at the beginning of your application's lifetime.
Public Attributes | |
String | cache_path |
A writable OS file path to store persistent Session data in. | |
String | resource_path_prefix = "resources/" |
The relative path to the resources folder (loaded via the FileSystem API). | |
FaceWinding | face_winding = FaceWinding::CounterClockwise |
The winding order for front-facing triangles. | |
FontHinting | font_hinting = FontHinting::Normal |
The hinting algorithm to use when rendering fonts. | |
double | font_gamma = 1.8 |
The gamma to use when compositing font glyphs. | |
String | user_stylesheet |
Global user-defined CSS string (included before any CSS on the page). | |
bool | force_repaint = false |
Whether or not to continuously repaint any Views, regardless if they are dirty. | |
double | animation_timer_delay = 1.0 / 60.0 |
The delay (in seconds) between every tick of a CSS animation. | |
double | scroll_timer_delay = 1.0 / 60.0 |
The delay (in seconds) between every tick of a smooth scroll animation. | |
double | recycle_delay = 4.0 |
The delay (in seconds) between every call to the recycler. | |
uint32_t | memory_cache_size = 64 * 1024 * 1024 |
The size of WebCore's memory cache in bytes. | |
uint32_t | page_cache_size = 0 |
The number of pages to keep in the cache. | |
uint32_t | override_ram_size = 0 |
The system's physical RAM size in bytes. | |
uint32_t | min_large_heap_size = 32 * 1024 * 1024 |
The minimum size of large VM heaps in JavaScriptCore. | |
uint32_t | min_small_heap_size = 1 * 1024 * 1024 |
The minimum size of small VM heaps in JavaScriptCore. | |
uint32_t | num_renderer_threads = 0 |
The number of threads to use in the Renderer (for parallel painting on the CPU, etc.). | |
double | max_update_time = 1.0 / 200.0 |
The max amount of time (in seconds) to allow repeating timers to run during each call to Renderer::Update. | |
uint32_t | bitmap_alignment = 16 |
The alignment (in bytes) of the BitmapSurface when using the CPU renderer. | |
EffectQuality | effect_quality = EffectQuality::Medium |
The quality of effects (blurs, CSS filters, SVG filters, etc.) to use when rendering. | |
double animation_timer_delay = 1.0 / 60.0 |
The delay (in seconds) between every tick of a CSS animation.
(Default: 60 FPS)
uint32_t bitmap_alignment = 16 |
The alignment (in bytes) of the BitmapSurface when using the CPU renderer.
The underlying bitmap associated with each BitmapSurface will have row_bytes padded to reach this alignment.
Aligning the bitmap helps improve performance when using the CPU renderer. Determining the proper value to use depends on the CPU architecture and max SIMD instruction set used.
We generally target the 128-bit SSE2 instruction set across most PC platforms so '16' is a safe value to use.
You can set this to '0' to perform no padding (row_bytes will always be width * 4) at a slight cost to performance.
String cache_path |
A writable OS file path to store persistent Session data in.
This data may include cookies, cached network resources, indexed DB, etc.
EffectQuality effect_quality = EffectQuality::Medium |
The quality of effects (blurs, CSS filters, SVG filters, etc.) to use when rendering.
FaceWinding face_winding = FaceWinding::CounterClockwise |
The winding order for front-facing triangles.
double font_gamma = 1.8 |
The gamma to use when compositing font glyphs.
You can change this value to adjust font contrast (Adobe and Apple prefer 1.8).
FontHinting font_hinting = FontHinting::Normal |
The hinting algorithm to use when rendering fonts.
bool force_repaint = false |
Whether or not to continuously repaint any Views, regardless if they are dirty.
This is mainly used to diagnose painting/shader issues and profile performance.
double max_update_time = 1.0 / 200.0 |
The max amount of time (in seconds) to allow repeating timers to run during each call to Renderer::Update.
The library will attempt to throttle timers if this time budget is exceeded.
uint32_t memory_cache_size = 64 * 1024 * 1024 |
The size of WebCore's memory cache in bytes.
uint32_t min_large_heap_size = 32 * 1024 * 1024 |
The minimum size of large VM heaps in JavaScriptCore.
Set this to a lower value to make these heaps start with a smaller initial value.
uint32_t min_small_heap_size = 1 * 1024 * 1024 |
The minimum size of small VM heaps in JavaScriptCore.
Set this to a lower value to make these heaps start with a smaller initial value.
uint32_t num_renderer_threads = 0 |
The number of threads to use in the Renderer (for parallel painting on the CPU, etc.).
You can set this to a certain number to limit the number of threads to spawn.
If this value is 0, the number of threads will be determined at runtime using the following formula:
uint32_t override_ram_size = 0 |
The system's physical RAM size in bytes.
JavaScriptCore tries to detect the system's physical RAM size to set reasonable allocation limits. Set this to anything other than 0 to override the detected value. Size is in bytes.
This can be used to force JavaScriptCore to be more conservative with its allocation strategy (at the cost of some performance).
uint32_t page_cache_size = 0 |
The number of pages to keep in the cache.
(Default: 0, none)
Safari typically caches about 5 pages and maintains an on-disk cache to support typical web-browsing activities.
If you increase this, you should probably increase the memory cache size as well.
double recycle_delay = 4.0 |
The delay (in seconds) between every call to the recycler.
The library attempts to reclaim excess memory during calls to the internal recycler. You can change how often this is run by modifying this value.
String resource_path_prefix = "resources/" |
The relative path to the resources folder (loaded via the FileSystem API).
The library loads certain resources (SSL certs, ICU data, etc.) from the FileSystem API during runtime (eg, file:///resources/cacert.pem
).
You can customize the relative file path to the resources folder by modifying this setting.
double scroll_timer_delay = 1.0 / 60.0 |
The delay (in seconds) between every tick of a smooth scroll animation.
(Default: 60 FPS)
String user_stylesheet |
Global user-defined CSS string (included before any CSS on the page).
You can use this to override default styles for various elements on the page.