#include <Ultralight/Session.h>
Storage for browsing data (cookies, local storage, etc.) optionally persisted to disk.
- See also
- Renderer::CreateSession
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| virtual bool | is_persistent () const =0 |
| | Whether or not this session is written to disk.
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| virtual String | name () const =0 |
| | A unique name identifying this session.
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| virtual uint64_t | id () const =0 |
| | A unique numeric ID identifying this session.
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| virtual String | disk_path () const =0 |
| | The disk path of this session (only valid for persistent sessions).
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| virtual void | AddRef () const =0 |
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| virtual void | Release () const =0 |
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| virtual int | ref_count () const =0 |
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◆ ~Session()
| virtual ultralight::Session::~Session |
( |
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protectedvirtual |
◆ disk_path()
| virtual String ultralight::Session::disk_path |
( |
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const |
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pure virtual |
The disk path of this session (only valid for persistent sessions).
◆ id()
| virtual uint64_t ultralight::Session::id |
( |
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const |
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pure virtual |
A unique numeric ID identifying this session.
◆ is_persistent()
| virtual bool ultralight::Session::is_persistent |
( |
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const |
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pure virtual |
Whether or not this session is written to disk.
◆ name()
| virtual String ultralight::Session::name |
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const |
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pure virtual |
A unique name identifying this session.
The documentation for this class was generated from the following file: