|
class | App |
| Main application singleton (use this if you want to let the library manage window creation). More...
|
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class | AppListener |
| Interface for all App-related events. More...
|
|
class | Bitmap |
| Bitmap container with basic blitting and conversion routines. More...
|
|
class | BitmapSurface |
| The default Surface implementation, backed by a Bitmap. More...
|
|
class | Buffer |
| A fixed-size byte container for passing data around. More...
|
|
class | Clipboard |
| User-defined clipboard interface. More...
|
|
struct | Command |
| Command description. More...
|
|
struct | CommandList |
| Command list,. More...
|
|
struct | Config |
| Global config for Ultralight. More...
|
|
class | FileSystem |
| User-defined file system interface. More...
|
|
class | FontFile |
| Represents a font file, either on-disk path or in-memory file contents. More...
|
|
class | FontLoader |
| User-defined font loader interface. More...
|
|
class | GamepadAxisEvent |
| Event representing a change in gamepad axis state (eg, pressing a stick in a certain direction). More...
|
|
class | GamepadButtonEvent |
| Event representing a change in gamepad button state (eg, pressing a button on a gamepad). More...
|
|
class | GamepadEvent |
| Event representing a change in gamepad connection state. More...
|
|
class | GPUDriver |
| User-defined GPU driver interface. More...
|
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struct | GPUState |
| GPU state description. More...
|
|
struct | IndexBuffer |
| Vertex index buffer,. More...
|
|
struct | IntRect |
| Integer Rectangle Helper. More...
|
|
class | JSArgs |
| A vector of JSValues, used for passing around arguments in JSCallback. More...
|
|
class | JSArray |
| JSArray wrapper that automatically manages lifetime and provides convenient access to indices and Array functions. More...
|
|
class | JSContext |
| This class wraps a JSContextRef (a JavaScript execution context for use with JavaScriptCore) and locks the context on the current thread for the duration of its lifetime. More...
|
|
class | JSFunction |
| JSFunction wrapper that automatically manages lifetime and provides convenient function invocation operators. More...
|
|
class | JSObject |
| JSObject wrapper that automatically manages lifetime and provides convenient access to properties. More...
|
|
class | JSPropertyValue |
| Wrapper for JSObject property value (JSValue subclass). More...
|
|
class | JSString |
| JavaScript String wrapper that automatically manages JSStringRef lifetime and provides helpful conversions. More...
|
|
class | JSValue |
| JavaScript variant value wrapper that automatically manages JSValueRef lifetime and provides helpful conversions. More...
|
|
struct | JSValueNullTag |
| Tag type used with the JSValue constructor to create "Null" types. More...
|
|
struct | JSValueUndefinedTag |
| Tag type used with the JSValue constructor to create "Undefined" types. More...
|
|
class | KeyEvent |
| Generic keyboard event representing a change in keyboard state. More...
|
|
class | LoadListener |
| User-defined interface to listen for load-related events for a View. More...
|
|
class | LockedPixels |
| Forward declaration for the LockedPixels class. More...
|
|
class | Logger |
| User-defined logging interface. More...
|
|
struct | Matrix |
| Transformation Matrix helper. More...
|
|
struct | Matrix4x4 |
| 4x4 Matrix Helper More...
|
|
class | Monitor |
| Monitor class, represents a platform monitor. More...
|
|
class | MouseEvent |
| Generic mouse event representing a change in mouse state. More...
|
|
class | Overlay |
| Web-content overlay. More...
|
|
class | Platform |
| Global platform singleton, manages user-defined platform handlers and global config. More...
|
|
struct | Rect |
| Float Rectangle Helper. More...
|
|
class | RefCounted |
| Interface for all ref-counted objects that will be managed using the RefPtr<> smart pointer. More...
|
|
class | RefPtr |
| A nullable smart pointer. More...
|
|
struct | RenderBuffer |
| RenderBuffer description,. More...
|
|
class | Renderer |
| Core renderer singleton for the library, coordinates all library functions. More...
|
|
struct | RenderTarget |
| Rendering details for a View, to be used with your own GPUDriver. More...
|
|
struct | RoundedRect |
| Rounded Rectangle Helper. More...
|
|
class | ScrollEvent |
| Generic scroll event representing a change in scroll state. More...
|
|
class | Session |
| Storage for browsing data (cookies, local storage, etc.) optionally persisted to disk. More...
|
|
struct | Settings |
| App-specific settings. More...
|
|
class | String |
| UTF-8 String container with conversions for UTF-16 and UTF-32. More...
|
|
class | String16 |
| A UTF-16 string container. More...
|
|
class | String16Vector |
| A UTF-16 string vector. More...
|
|
class | String32 |
| A UTF-32 string container. More...
|
|
class | String8 |
| A UTF-8 string container. More...
|
|
class | Surface |
| Offscreen pixel buffer surface. More...
|
|
class | SurfaceFactory |
| SurfaceFactory can be used to provide your own native Surface implementation. More...
|
|
struct | vec2 |
| 2D Vector Helper More...
|
|
struct | vec3 |
| 3D Vector Helper More...
|
|
struct | vec4 |
| 4D Vector Helper More...
|
|
struct | Vertex_2f_4ub_2f |
| Vertex layout for path vertices, useful for synthesizing or modifying vertex data. More...
|
|
struct | Vertex_2f_4ub_2f_2f_28f |
| Vertex layout for quad vertices, useful for synthesizing or modifying vertex data. More...
|
|
struct | VertexBuffer |
| Vertex buffer,. More...
|
|
class | View |
| Web-page container rendered to an offscreen surface that you display yourself. More...
|
|
struct | ViewConfig |
| View-specific configuration settings. More...
|
|
class | ViewListener |
| User-defined interface to listen for View-specific events. More...
|
|
class | Window |
| Window class, represents a platform window. More...
|
|
class | WindowListener |
| Interface for all Window-related events. More...
|
|
|
enum | WindowFlags : uint8_t {
kWindowFlags_Borderless = 1 << 0
, kWindowFlags_Titled = 1 << 1
, kWindowFlags_Resizable = 1 << 2
, kWindowFlags_Maximizable = 1 << 3
,
kWindowFlags_Hidden = 1 << 4
} |
| Window creation flags. More...
|
|
enum class | BitmapFormat : uint8_t { A8_UNORM
, BGRA8_UNORM_SRGB
} |
| The various Bitmap formats. More...
|
|
enum | MessageSource {
kMessageSource_XML = 0
, kMessageSource_JS
, kMessageSource_Network
, kMessageSource_ConsoleAPI
,
kMessageSource_Storage
, kMessageSource_AppCache
, kMessageSource_Rendering
, kMessageSource_CSS
,
kMessageSource_Security
, kMessageSource_ContentBlocker
, kMessageSource_Other
} |
| MessageSource types,. More...
|
|
enum | MessageLevel {
kMessageLevel_Log = 1
, kMessageLevel_Warning = 2
, kMessageLevel_Error = 3
, kMessageLevel_Debug = 4
,
kMessageLevel_Info = 5
} |
| MessageLevel types,. More...
|
|
enum | Cursor {
kCursor_Pointer = 0
, kCursor_Cross
, kCursor_Hand
, kCursor_IBeam
,
kCursor_Wait
, kCursor_Help
, kCursor_EastResize
, kCursor_NorthResize
,
kCursor_NorthEastResize
, kCursor_NorthWestResize
, kCursor_SouthResize
, kCursor_SouthEastResize
,
kCursor_SouthWestResize
, kCursor_WestResize
, kCursor_NorthSouthResize
, kCursor_EastWestResize
,
kCursor_NorthEastSouthWestResize
, kCursor_NorthWestSouthEastResize
, kCursor_ColumnResize
, kCursor_RowResize
,
kCursor_MiddlePanning
, kCursor_EastPanning
, kCursor_NorthPanning
, kCursor_NorthEastPanning
,
kCursor_NorthWestPanning
, kCursor_SouthPanning
, kCursor_SouthEastPanning
, kCursor_SouthWestPanning
,
kCursor_WestPanning
, kCursor_Move
, kCursor_VerticalText
, kCursor_Cell
,
kCursor_ContextMenu
, kCursor_Alias
, kCursor_Progress
, kCursor_NoDrop
,
kCursor_Copy
, kCursor_None
, kCursor_NotAllowed
, kCursor_ZoomIn
,
kCursor_ZoomOut
, kCursor_Grab
, kCursor_Grabbing
, kCursor_Custom
} |
| Cursor types,. More...
|
|
enum class | FaceWinding : uint8_t { Clockwise
, CounterClockwise
} |
| The winding order for front-facing triangles. More...
|
|
enum class | FontHinting : uint8_t { Smooth
, Normal
, Monochrome
, None
} |
|
enum class | VertexBufferFormat : uint8_t { _2f_4ub_2f
, _2f_4ub_2f_2f_28f
} |
| Vertex buffer formats (identifiers start with underscore due to C++ naming rules) More...
|
|
enum class | ShaderType : uint8_t { Fill
, FillPath
} |
| Shader types, used by GPUState::shader_type. More...
|
|
enum class | CommandType : uint8_t { ClearRenderBuffer
, DrawGeometry
} |
| Command types, used by Command::command_type. More...
|
|
enum class | LogLevel : uint8_t { Error
, Warning
, Info
} |
| Log levels, used with Logger::LogMessage. More...
|
|
|
void | SetJSContext (JSContextRef ctx) |
| Set the current JSContext.
|
|
JSContextRef | GetJSContext () |
| Get the current JSContext.
|
|
JSObject | JSGlobalObject () |
| Get the Global Object for the current JSContext.
|
|
JSValue | JSEval (const JSString &str) |
| Evaluate a string of JavaScript and return a result.
|
|
FontLoader * | GetPlatformFontLoader () |
| Get the native font loader for the current platform.
|
|
FileSystem * | GetPlatformFileSystem (const String &baseDir) |
| Get the native file system for the current platform, creating it if it doesn't exist using the base directory provided.
|
|
Logger * | GetDefaultLogger (const String &logPath) |
| Get the default logger (writes the log to a file on disk).
|
|
void | GetKeyIdentifierFromVirtualKeyCode (int virtual_key_code, String &key_identifier_result) |
| Utility function for generating a key identifier string from a virtual key-code.
|
|
void | GetKeyFromVirtualKeyCode (int virtual_key_code, bool shift, String &key_result) |
| Utility function for generating a key string from a virtual key-code.
|
|
bool | operator== (const Matrix &a, const Matrix &b) |
|
bool | operator!= (const Matrix &a, const Matrix &b) |
|
bool | operator== (const Matrix4x4 &a, const Matrix4x4 &b) |
|
bool | operator!= (const Matrix4x4 &a, const Matrix4x4 &b) |
|
SurfaceFactory * | GetBitmapSurfaceFactory () |
| Get the default Bitmap Surface Factory singleton.
|
|
template<typename T > |
RefPtr< T > | AdoptRef (T &reference) |
| Helper for wrapping new objects with the RefPtr smart pointer.
|
|
template<class T > |
void | swap (RefPtr< T > &a, RefPtr< T > &b) |
|
template<typename T , typename U > |
bool | operator== (const RefPtr< T > &a, const RefPtr< U > &b) |
|
template<typename T , typename U > |
bool | operator== (const RefPtr< T > &a, const U *b) |
|
template<typename T , typename U > |
bool | operator== (const T *a, const RefPtr< U > &b) |
|
template<typename T , typename U > |
bool | operator!= (const RefPtr< T > &a, const RefPtr< U > &b) |
|
template<typename T , typename U > |
bool | operator!= (const RefPtr< T > &a, const U *b) |
|
template<typename T , typename U > |
bool | operator!= (const T *a, const RefPtr< U > &b) |
|