Ultralight C++ API 1.3.0
|
#include <Ultralight/platform/GPUDriver.h>
Vertex layout for quad vertices, useful for synthesizing or modifying vertex data.
Public Attributes | |
float | pos [2] |
unsigned char | color [4] |
float | tex [2] |
float | obj [2] |
float | data0 [4] |
float | data1 [4] |
float | data2 [4] |
float | data3 [4] |
float | data4 [4] |
float | data5 [4] |
float | data6 [4] |
unsigned char ultralight::Vertex_2f_4ub_2f_2f_28f::color[4] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::data0[4] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::data1[4] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::data2[4] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::data3[4] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::data4[4] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::data5[4] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::data6[4] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::obj[2] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::pos[2] |
float ultralight::Vertex_2f_4ub_2f_2f_28f::tex[2] |