#include <Ultralight/Geometry.h>
◆ area()
◆ center_x()
◆ center_y()
◆ Contains() [1/2]
bool Contains |
( |
const Point & | p | ) |
const |
|
inline |
◆ Contains() [2/2]
bool Contains |
( |
const Rect & | r | ) |
const |
|
inline |
◆ height()
◆ Inset()
void Inset |
( |
float | dx, |
|
|
float | dy ) |
|
inline |
◆ Intersect()
Rect Intersect |
( |
const Rect & | other | ) |
const |
|
inline |
◆ Intersects()
bool Intersects |
( |
const Rect & | rhs | ) |
const |
|
inline |
◆ IsEmpty()
◆ IsValid()
◆ Join() [1/2]
void Join |
( |
const Point & | p | ) |
|
|
inline |
◆ Join() [2/2]
void Join |
( |
const Rect & | rhs | ) |
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|
inline |
◆ MakeEmpty()
static constexpr Rect MakeEmpty |
( |
| ) |
|
|
inlinestaticconstexpr |
◆ Move()
void Move |
( |
float | dx, |
|
|
float | dy ) |
|
inline |
◆ origin()
◆ Outset()
void Outset |
( |
float | dx, |
|
|
float | dy ) |
|
inline |
◆ SetEmpty()
◆ ToVec4()
◆ width()
◆ x()
◆ y()
◆ operator!=
bool operator!= |
( |
const Rect & | a, |
|
|
const Rect & | b ) |
|
friend |
◆ operator==
bool operator== |
( |
const Rect & | a, |
|
|
const Rect & | b ) |
|
friend |
◆ bottom
◆ left
◆ right
◆ top
The documentation for this struct was generated from the following file: