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Ultralight C++ API 2.0.0
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Classes | |
| struct | DiagnosticsConfig |
| Diagnostics and logging options. More... | |
| struct | Config |
| Core configuration for the renderer. More... | |
Namespaces | |
| namespace | ultralight |
| Root namespace for every public Ultralight type, function, and enumeration. | |
Enumerations | |
| enum class | FaceWinding : uint8_t { Clockwise , CounterClockwise } |
| The winding order for front-facing triangles. More... | |
| enum class | FontHinting : uint8_t { Smooth , Normal , Monochrome , None } |
| The font hinting algorithm to use when rendering glyphs. More... | |
| enum class | FontProfile : uint8_t { Default , MacOSLike , WindowsLike , Light } |
| The font-appearance preset that provides default values for the text rendering knobs (Config::font_blend_mode, Config::font_gamma, Config::font_contrast, Config::font_stem_darkening, Config::font_embolden, and the hinting behind FontHinting::Normal). More... | |
| enum class | FontBlendMode : uint8_t { Profile , GammaCorrected , SRGB } |
| How antialiased glyph edges are blended into the page. More... | |
| enum class | EffectQuality : uint8_t { Low , Medium , High } |
| The quality level for rendering effects (CSS filters, shadows, blurs, etc.). More... | |
| enum class | MemoryProfile : uint8_t { Balanced , LowMemory , Performance } |
| Memory vs. More... | |
| enum class | MediaProfile : uint8_t { Balanced , FavorMemory , FavorPerformance } |
| Memory vs. More... | |